Tuesday, 19 November 2013

Assassin's Creed IV: Black Flag Graphics and Performance Guide - NVIDIA GeForce


Assassin’s Creed IV: Black Flag is the newest installment in Ubisoft’s popular open-world franchise, and as you might have already heard, Black Flag marries the franchise’s award-winning gameplay with pirating and pillaging, splitting the game evenly between naval warfare and stabby Assassin action on land. The previous-generation console versions were released last month to critical acclaim, and today the PC version launches in North America, with worldwide releases occurring throughout the week in other regions.

In addition to utilizing an upgraded next-gen Anvil engine, which also powers Assassin’s Creed IV: Black Flag on PlayStation 4 and Xbox One, the PC version supports resolutions up to 3840x2160, features higher-resolution textures and assets, and includes several PC-exclusive features developed by NVIDIA in concert with Ubisoft. In this article, we’ll examine these features, explain how they work, show comparisons that highlight their benefits, and offer optimal playable setting recommendations for the most popular GeForce GTX GPUs.

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Conception II Coming to PS Vita, 3DS in the West

Best Buy will give you $100 credit for your working Xbox 360 or PS3

Retailer announces new promotion for current-generation consoles; credit will be paid via Best Buy gift card.




Xbox 360 and PS3 units must power on to be considered working. Systems that are cracked, have a broken factory seal, or have water damage will not be accepted. Shoppers are responsible for removing all personal data from their consoles before trading them in.

Looking ahead to next week, Best Buy's Black Friday deals include a 250GB PS3 system with copies of The Last of Us and Batman: Arkham Origins for $199, as well as a 250GB Xbox 360 bundle with copies of Tomb Raider, Halo 4, Darksiders II, and Batman: Arkham City for $190.
 

PS4 cost $381 to build - Report

Teardown analysis from research firm IHS reveals combined cost of components used to make next-generation system.    




Every PlayStation 4 unit costs Sony $381 to build, just $18 under the system's $399 price point, a new teardown analysis from research firm IHS has revealed. The report will be revealed later today, but AllThingsD was able to get a look at the data ahead of time.

Chips make up more than half of the PS4's manufacturing cost, the IHS teardown report found. This includes an unusually large AMD processor for $100 and $88 for 16 individual memory chips.“This chip is just gigantic,” IHS analyst Andrew Rassweiler said, noting its size is 350 square millimeters. “It’s almost three times as big as the next biggest chip we’ve seen.” He explained that bigger isn't always better, as chips with larger surfaces areas have a higher likelihood of manufacturing defects.

The PS4 also includes a Seagate hard drive ($37), wireless chips from Marvell and Skyworks, and an optical drive that costs Sony about $28, the IHS report found. The PS4's DualShock 4 controller costs around $18 to build, the report concluded. It includes Bluetooth chips from Qualcomm, an audio chip from Wolfson Microelectronics, and a motion sensor chip from Bosch. The PS4 ships with one controller, while additional units can be purchased for $60.

Rassweiler said because the PS4 manufacturing cost ($381) and sale price ($399) are so close, it is very unlikely that Sony is making a genuine profit on the console, instead leaning on games and accessories to boost its bottom line.“It looks like once again, when it comes to profits, it’s all about the game titles,” Rassweiler said.

The PS4 was released in North America last Friday, November 15. The system sold 1 million units in 24 hours and will be released in Europe on November 29.



 

Ryse: Son of Rome - Launch Trailer


Gran Turismo 6 will let you buy in-game credits for real money

Gran Turismo 6 will sell in-game credits in 500,000, 1 million, 2.5 million, and 7 million denominations.

 
 
 
 
 
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